| Place Value Possibilities |
Grade: Fourth |
Content Area: Technology |
Time Frame: 1-2 lessons (45-90 minutes) |
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Unit/Lesson Overview: Students will learn about and have different opportunities to use place value to solve problems, to play a game, and to answer questions about numbers. They will use Microsoft Word to manipulate numbers in the correct order and write the name of that number.
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Student Standards (TEKS)
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explanation of a TEK, click on the TEK |
| Language Arts: |
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| Math: |
4.1(A)
4.1(B)
4.14(B) |
| Social Studies: |
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| Science: |
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| Technology: |
W1
C1
C2 |
| Technology: |
PB1
PB3
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| Additional TEKS: |
Math TEKS: 4.14C, 4.14D, 4.15A, 4.16B |
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I Can.... ...use place value to figure out how to write a number numerically and with words. ...work with partners to make my own place value questions. ...use my knowledge of place value to use strategy and play a place value game. |
Assessment(s): The teacher may use the template 4_placevalue.doc (file 1) to assess students. Have them each at a computer and call out some numbers for them to write and place in the correct order. The teacher will also review the problems that are created by the groups. : |
TAKS Objectives:
| Reading: |
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| Writing: |
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| Math: |
Objective 1, Objective 6 |
| Social Studies: |
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| Science: |
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Bloom's Taxonomy
| Yes |
Knowledge |
| Yes |
Comprehension |
| Yes |
Application |
| Yes |
Analysis |
| Yes |
Synthesis |
| Yes |
Evaluation |
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Big 6 Skills
| Not Chosen |
Task
Definition |
| Not Chosen |
Info. Seeking
Strategies |
| Not Chosen |
Location and
Access |
| Not Chosen |
Use of Information |
| Not Chosen |
Synthesis |
| Not Chosen |
Evaluation |
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Supplementary Resources / Materials: EXAMPLE BOOKS RELATING TO PLACE VALUE: A Million Fish-More or Less by Patricia C. McKissak If You Made a Million by David Schwartz How Much is a Million? by David Schwartz A Grain of Rice by Helena Clare Pittman
File: 4_placevalue.doc
File: sample_questions.doc
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Internet Links:
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Accommodations: To be determined by teacher based on student needs |
| Procedures |
Introductory Activity (Warm-Up): Read one of the books that relates to Place Value and/or run the web site Teaching Tutorial to help students understand elements of place value. |
Lesson: Step 1: The template 4_placevalue.doc (file 1) can be used in a number of different ways. To begin with, the teacher can have the document on the screen in front of the room and demonstrate moving the numbers into the correct position to show place value. The teacher can then call up individual students to show a number that he/she or the class calls out. Step 2: The teacher can take the whole class to the computer lab or work them in small groups in stations. The students can work in pairs or in small groups to move the numbers to the correct position when the teacher calls out a number. After a discussion, the correct answer can be revealed. (Turn off or cover the projector until you are ready to show the correct answer.) Step 3: After some practice with this, students can work together to solve some problems, using the Word document to show their answers. Some examples of problems for them to solve are on sample_problems.doc (file 2). Step 4: Students are now ready to show what they have learned about place value. They can work in groups again, and choose which application to work in, Word, PowerPoint, Kid Pix 3 etc. Students will develop three different types of word problems using the same types of questions. Step 5: Once the problems have been developed, students can switch computers and try to solve each others problems.
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Reteach: To be determined by teacher based on student needs
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Extension: The web site Place Value Game will enable students to practice what they know in another fun way. The web site Place Value Puzzler can also be used either individually or in groups to practice their place value skills. Both of these activities would work great in stations with task cards to guide the students.
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Guiding Questions: Can you rearrange the numbers to make a bigger number? What would happen if you took out the number in the hundreds place? How did you decide what program to use to do your own problems and why did you choose that program?
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Summary Questions: How does place value relate to things you do in your every day life? What ideas that we have talked about before were useful in making and solving your own problems? Do you think that using place value will help you when you become an adult? How?
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Reflection:
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